>

Recent Posts

Showing posts with label 2012 fall p3. Show all posts
Showing posts with label 2012 fall p3. Show all posts

Wednesday, September 26, 2012

WEEKend 5 surface to-do checklist
can't wait to see the scapes fully realized!

WASH house is closed this weekend for BFA review.
You may return to the WASH house after 5 pm on Sunday.

Read/Research/Record [VJ]
  • review [p3] mapscape project sheet; confirm parameters
  • [p4] eye candy: last semester, pinterest
  • research [p4] human comp collab [evidence of research should be in VJ--image sampling from other artists, research relative to questions, and personal expanded research]
    RESEARCH human comp collab
  1. human theme silly or serious (mood?)? why?
    is that the strongest direction for the theme? how so or not?
  2. how does the manner in which you create the dots support the theme and the silliness or serious degree? explain. is that best solution to support concept and mood? how does the manner or location for the white space support the theme and mood? does it strengthen? weaken? or is it neutral? explain.  
  3. independently research your theme (historical references, contemporary samples, personal examples, connections to other ideas, stereotypes, etc).
  4. is the piece calling viewer to a light moment of laughter, create an awareness about a real issue, activating viewer to respond? what is the point of the work? what are you saying with it? anything worth hearing?
  5. add some independ research based on your interests relative to the theme your team has choosen
  6. list 5 ways you think the team could improve the project conceptual and formally.
Make
  • [p3] mapscape #1 to WOW level-blow us away and yourself with your ambitiousness and thoughtful use of materials and craft
  • [p3] mapscape #2 to WOW level-blow yourself away with with ambition, thoughtfulness and craft
  • installing your crews mapscape exhibition for crit
    NO HAMMERING!
    this can knock other work off the wall even if 15 or more feet away!
    Bring the hardware to hang your work
    and some alternatives just in case. Sheet rock screws work fine. You do not need super sized screws. Depth range from 1 5/8 to 2 inches should work fine. Three drills are available during tool room hours as well as levels.
    MW crew - install on east walls and rolling walls
    Sunday night beginning at 6 pm through Monday morning at 9 am.

    TTH crew - install on west walls
    Monday 5pm -Tuesday 9 am.

    Your top mapscape should be just above 57".
    Note height of work already on wall. Coordinate.
    Your work should be put up like an exhibition and consider what is on either side.

    Don't forget your fortune cookie sized name tag.
  • Touch base with team on human comp collab
Materials
VJ and a fully awake brain. Bring brainstorming and supplies for [p4] Human Comp Collab just in case their is time to continue working on.

Monday, September 24, 2012

Week 5

M/T surface studio
mapscape #1 brought in finished state
work on scape #2

HW
refine scape #1 based on in studio feedback
complete 50% scape #2
human comp collab brainstorming
W/TH in surface studio
review scape #2 and gather feedback.
workday for #2
Weekend checklist will be posted

------

Friday 9/28 Artist Presentations
(1) Raiel, (2) Letty, (3) Ben, (4) Courtney W, (5) Chris J, (6) James E, (7) Brandyn, (8) Andrew, (9) Amanda R, (10) Shin H

visual presentation support
PDF format via USB or CD
MW studio crew-due surface studio WEDNESDAY
TTH studio crew-due surface studio THURSDAY

Mentors will transfer your file to WASH computer during surface studio. It is your responsibility to confirm transfer of file with them and that it works.
Powerpoint and Keynote conversion to PDF
file > print > PDF (bottom left corner of print dialog box) > save as acrobat PDF

after saving, open file to confirm it works and is as you expect.

Sunday, September 16, 2012

WEEKend 3 to-do checklist

Research/Respond/Write in VJ
  1. Mount photo of final dot/square comp (as presented on wall) 
  2. complete P1 + P2 crit write up – follow guide, address each item even if group did not discuss. 
  3. Mount 4 photographs from DOT walk and write up 
  4. Read [p3] mapscapes
  5. RESEARCH (thorough evidence of research should be documented in VJ…text, ideas for materials, ideas for solutions, sketches, ideas for binding methods)
    Why we map? explore as many options as possible
    Topographic mapping
    Magnetic mapping
    Material options
    Possible methods of combining
    Binding methods to test
    Previous solutions from WASH (this album includes all last semester, no matter the grade)
    WASH dot/mapscape pinterest album see link on blog 
MAKE
  1. From topographic mapping sampling and your selected comp, 6 polished sketches 
  2. From magnetic mapping sampling and your selected comp, 6 polished sketches 
  3. Collect and test material idea
surface VJ due first studio -- MW 9/17 + TTH 9/18

MATERIALS

All polished sketches, VJ, materials (bring several options) for map scapes, plus binding agent, understructure material and tools (ie scissors) you might need. The lack of supplies (materials, binding agents, tools) will result in an absence towards your grade.

WASH